This specialisation covers the theoretical and practical foundations of video game production using the Unity 3D game engine. The specialisation is taught by faculty at Michigan State University with over 50 years of combined experience building games and teaching game production. You’ll learn to develop a game concept; prototype, test, and iterate on your ideas; and navigate licensing, marketing, and other business considerations. The specialisation builds a solid foundation for industry roles as a gameplay designer, level designer, technical designer, technical artist, programmer, or producer. The capstone partner for the specialisation is the online game portal Kongregate, which provides an avenue for distribution of the capstone project, as well as a pathway for monetisation for aspiring game developers.
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